● ● 1998 campaign archive website ● ●

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Kozlowski Family Website

A “Clause” is the primary object to allocate space of an arbitrary length. It is must frequently used for simple text, but has no restrictions. The total space of a Clause is a 2 to the Nth power in bytes, less the object header and length value.

While it can be logically done, by convention a Clause will not have a Object_Sibling or Object_Child. The parent, such as a Fact or Log, will have an internal pointer to it, and manage allocation and deletion. The Object_Tie is also unused as a reference, except for withing a Computer_Run, should not be done. A non-zero value in Object_Sibling, Object_Child, or Object_Tie will be flagged as a bug.

1998

Website Archive

Help Library

Core

Dev

Kind

Kit

Leaf

Map

Message

Net

Packet

Primitives

Run

Secure

Session

Site

Socket

Sprint

Tree

Primitives

Belt

Bond

Branch

Build

Clause

Fact

Glob

ID

Image

Leaf

Log

Markup

Money

Object

Package

Parse

Phrase

Render

Stack

String

Sum

SVG

Time

Tray

Unit

Verb

Clause
Clause